Nonogram Daily
Logic in, a picture out. One new drawing every day.
Drag to paint a run Β· Right-click or long-press to cross Β· Arrows move Β· F fill Β· X cross Β· Backspace erase Β· Ctrl/β Z undo Β· H hint
How to play today's nonogram
The numbers beside each row and above each column are the lengths of the filled runs in that line, in order. A clue of 4 1 means a block of four filled squares, at least one empty square, then a single filled square. Fill every square the numbers demand, leave the rest empty, and the finished grid is a picture.
Crossing squares off is how you keep track of what you have ruled out. Crosses never count against you, and a few squares arrive already crossed so every picture opens with a foothold. Once a line's filled squares match its numbers, those numbers turn grey.
A fresh picture at local midnight
Every date has one fixed drawing, the same for every player: a 10Γ10 picture on most days and a larger 15Γ15 one about once a week. Your squares and your timer survive a refresh, and a finished picture stays finished - and stays in colour - for the rest of its day. Solving on consecutive days builds a calendar streak you can carry onto the nonogram streak board.
Find your next square
Start with the longest clues. In a line of ten squares a run of eight can only sit three ways, and the squares all three share must be filled - that is the overlap rule, and it opens most lines. Work the edges next: a line whose first clue is satisfied lets you cross off the square right after it. When a line's total of runs plus the gaps between them equals its length, the whole line is forced.
Every picture here is solvable by line logic alone - one line at a time, never a guess - and a hint will always name a square your own correct squares already prove. For more pictures, any size, any theme, open Nonogram Unlimited.